Files
ZXSpectrum48K/Desktop/Desktop.csproj

90 lines
3.5 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net8.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<None Remove="48.rom" />
<None Remove="ROMS\plus3-0.rom" />
<None Remove="ROMS\plus3-1.rom" />
<None Remove="ROMS\plus3-2.rom" />
<None Remove="ROMS\plus3-3.rom" />
<None Remove="ROMS\Snapshot\ChuckieEgg.sna" />
<None Remove="ROMS\Snapshot\Dizzy - Trasure Island.sna" />
<None Remove="ROMS\Snapshot\GHILL48K.sna" />
<None Remove="ROMS\Snapshot\manic.sna" />
<None Remove="ROMS\Snapshot\tristam.sna" />
<None Remove="ROMS\TAP\Chuckie Egg.tap" />
<None Remove="ROMS\TAP\Grange Hill.TAP" />
<None Remove="ROMS\TAP\Grange Hill128.TAP" />
<None Remove="ROMS\TAP\Manic Miner.TAP" />
<None Remove="ROMS\TAP\Treasure Island - Dizzy.tap" />
<None Remove="ROMS\TAP\zexall.tap" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="48.rom">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</EmbeddedResource>
<EmbeddedResource Include="plus3-0.rom">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</EmbeddedResource>
<EmbeddedResource Include="plus3-1.rom">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</EmbeddedResource>
<EmbeddedResource Include="plus3-2.rom">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</EmbeddedResource>
<EmbeddedResource Include="plus3-3.rom">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</EmbeddedResource>
<EmbeddedResource Include="ROMS\Snapshot\ChuckieEgg.sna">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</EmbeddedResource>
<EmbeddedResource Include="ROMS\Snapshot\Dizzy - Trasure Island.sna">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</EmbeddedResource>
<EmbeddedResource Include="ROMS\Snapshot\GHILL48K.sna">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</EmbeddedResource>
<EmbeddedResource Include="ROMS\Snapshot\manic.sna">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</EmbeddedResource>
<EmbeddedResource Include="ROMS\Snapshot\tristam.sna">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</EmbeddedResource>
<EmbeddedResource Include="ROMS\TAP\Chuckie Egg.tap">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</EmbeddedResource>
<EmbeddedResource Include="ROMS\TAP\Grange Hill.TAP">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</EmbeddedResource>
<EmbeddedResource Include="ROMS\TAP\Grange Hill128.TAP">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</EmbeddedResource>
<EmbeddedResource Include="ROMS\TAP\Manic Miner.TAP">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</EmbeddedResource>
<EmbeddedResource Include="ROMS\TAP\Treasure Island - Dizzy.tap">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</EmbeddedResource>
<EmbeddedResource Include="ROMS\TAP\zexall.tap">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<PackageReference Include="NAudio" Version="2.3.0" />
<PackageReference Include="Vortice.XInput" Version="3.8.3" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Core\Core.csproj" />
</ItemGroup>
</Project>