Plus 3 mode fully working. Added Plus 3 keyboard
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@@ -54,6 +54,7 @@ namespace Core.Io
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// The perfectly cropped, 320x256 Scanline Renderer
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public void RenderScanline(int scanline)
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{
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byte[] videoRam = _memoryBus.GetVideoRam();
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// 1. Drop the invisible lines instantly (VBlank/Overscan)
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if (scanline < 32 || scanline > 287) return;
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@@ -91,11 +92,18 @@ namespace Core.Io
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// Draw the 32 horizontal character blocks of the visible screen
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for (int col = 0; col < 32; col++)
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{
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ushort pixelAddress = (ushort)(0x4000 | (third << 11) | (pixelRow << 8) | (characterRow << 5) | col);
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ushort attrAddress = (ushort)(0x5800 + (y / 8) * 32 + col);
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// Calculate the exact internal array offsets (Base 0, no 0x4000 needed!)
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int pixelOffset = (third << 11) | (pixelRow << 8) | (characterRow << 5) | col;
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int attrOffset = 0x1800 + (y / 8) * 32 + col;
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byte pixels = _memoryBus.Read(pixelAddress);
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byte attr = _memoryBus.Read(attrAddress);
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// Read directly from the raw array
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byte pixels = videoRam[pixelOffset];
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byte attr = videoRam[attrOffset];
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//ushort pixelAddress = (ushort)(0x4000 | (third << 11) | (pixelRow << 8) | (characterRow << 5) | col);
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//ushort attrAddress = (ushort)(0x5800 + (y / 8) * 32 + col);
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//byte pixels = _memoryBus.Read(pixelAddress);
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//byte attr = _memoryBus.Read(attrAddress);
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int ink = attr & 0x07;
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int paper = (attr >> 3) & 0x07;
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