Added Golden Axe Warrior. Added Debugger.
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@@ -1,10 +1,50 @@
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using System.Reflection;
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using System.Reflection.PortableExecutable;
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using Core;
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namespace Desktop
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{
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public partial class Form1 : Form
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{
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private SmsMachine _machine = null!;
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private DebuggerForm _debugger;
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public ushort? Breakpoint
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{
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get => _machine?.Breakpoint;
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set { if (_machine != null) _machine.Breakpoint = value; }
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}
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public Form1()
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{
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InitializeComponent();
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_machine = new SmsMachine();
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}
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private void button1_Click(object sender, EventArgs e)
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{
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// 1. Load a commercial Master System ROM!
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byte[] rom = File.ReadAllBytes(@"C:\Parsons\Local Code Projects\ParsonsMasterSystem2026\Desktop\ROMS\Golden Axe Warrior.sms");
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try
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{
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// 2. Jam it into the Sega Mapper
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_machine.LoadCartridge(rom);
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}
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catch (Exception ex)
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{
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MessageBox.Show(ex.Message);
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}
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// 3. Open the Debugger to look around
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if (_debugger == null || _debugger.IsDisposed)
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{
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_debugger = new DebuggerForm(_machine.Cpu, _machine.MemoryBus, this);
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_debugger.Show();
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}
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}
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}
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}
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