Marc Parsons parsons
  • UK
  • Joined on 2026-03-30
parsons pushed tag FirstFullRelease to parsons/ParsonsMasterSystem2026 2026-05-18 15:41:03 +01:00
parsons pushed to master at parsons/ParsonsMasterSystem2026 2026-05-18 14:59:15 +01:00
66f18d0510 Updated VDP to handle GameGear. Added Turbo mode. Versio 1.0 me thinks!
parsons pushed to master at parsons/ParsonsMasterSystem2026 2026-05-17 15:16:01 +01:00
be43019fb0 Added Sonic Game Gear to see what's gwannin
parsons pushed to master at parsons/ParsonsMasterSystem2026 2026-05-17 15:02:46 +01:00
1730687009 Added a very poorly implemented PAL/NTSC toggle
parsons pushed to master at parsons/ParsonsMasterSystem2026 2026-05-16 20:26:18 +01:00
f1140fa115 Added H Counter to try and fix Sonic demo - didn't work
parsons pushed to master at parsons/ParsonsMasterSystem2026 2026-05-16 20:18:18 +01:00
b1ff22c9e6 Tried to fix Sonic 1 demo loop
parsons pushed to master at parsons/ParsonsMasterSystem2026 2026-05-16 00:49:58 +01:00
aa9cc552e6 Added window scaling
parsons pushed tag SecondRelease to parsons/ParsonsMasterSystem2026 2026-05-16 00:47:45 +01:00
parsons pushed tag FirstRelease to parsons/ParsonsMasterSystem2026 2026-05-15 23:44:15 +01:00
parsons pushed to master at parsons/ParsonsMasterSystem2026 2026-05-15 23:38:44 +01:00
ec40e04ff3 Fixed per scanline interrupts. No artifacts in MMCOI
parsons pushed to master at parsons/ParsonsMasterSystem2026 2026-05-15 22:09:25 +01:00
4e745b4fbc Fixed the noise channel. Fixed speech in IM. Added 0xED57 to play WBIII
parsons pushed to master at parsons/ParsonsMasterSystem2026 2026-05-15 16:34:51 +01:00
f52a5cbfdb Added VRAM Viewer and tried to fix noise channel
parsons pushed to master at parsons/ParsonsMasterSystem2026 2026-05-15 00:19:49 +01:00
787e403232 Added SRAM save game functionality
parsons pushed to master at parsons/ParsonsMasterSystem2026 2026-05-14 23:30:25 +01:00
c416bea9ac Everything works great now. Phantasy Star loads and plays
parsons pushed to master at parsons/ParsonsMasterSystem2026 2026-05-14 22:39:43 +01:00
a9b15ee113 Audio latency is much better. Sprites are corrupted in GAW
parsons pushed to master at parsons/ParsonsMasterSystem2026 2026-05-14 22:31:27 +01:00
780f8ee790 APU fully implemented and working but approx 0.25s latency to fix
parsons pushed to master at parsons/ParsonsMasterSystem2026 2026-05-14 21:27:05 +01:00
cafcf625ad Added the APU Class and wired it all up ready for the maths