Added ROM and RomLoader.cs. Updated Form1.cs to load ROM into memory

This commit is contained in:
2026-04-08 16:51:55 +01:00
parent ea828aad2d
commit edc7ff5981
4 changed files with 63 additions and 2 deletions

BIN
Desktop/48.rom Normal file

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@@ -12,4 +12,10 @@
<ProjectReference Include="..\Core\Core.csproj" />
</ItemGroup>
<ItemGroup>
<None Update="48.rom">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
</Project>

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@@ -1,15 +1,44 @@
using System;
using System.Windows.Forms;
using Core.Cpu;
using Core.Memory;
namespace Desktop
{
public partial class Form1 : Form
{
private Z80 _cpu;
private MemoryBus _memoryBus;
public Form1()
{
InitializeComponent();
InitializeEmulator();
}
private void Form1_Load(object sender, EventArgs e)
private void InitializeEmulator()
{
try
{
// 1. Initialize the memory bus
_memoryBus = new MemoryBus();
// 2. Load the ROM from disk
// Make sure "48.rom" matches the name of the file you added to your project
byte[] romData = RomLoader.Load("48.rom");
// 3. Inject the ROM into the memory bus
_memoryBus.LoadRom(romData);
// 4. Initialize the CPU with the populated memory
_cpu = new Z80(_memoryBus);
MessageBox.Show("ROM loaded and CPU initialized successfully!", "Success", MessageBoxButtons.OK, MessageBoxIcon.Information);
}
catch (Exception ex)
{
MessageBox.Show($"Failed to initialize emulator:\n{ex.Message}", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
}
}
}

26
Desktop/RomLoader.cs Normal file
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@@ -0,0 +1,26 @@
using System;
using System.IO;
namespace Desktop
{
public static class RomLoader
{
public static byte[] Load(string filePath)
{
if (!File.Exists(filePath))
{
throw new FileNotFoundException($"Could not find the ROM file at: {filePath}");
}
byte[] romData = File.ReadAllBytes(filePath);
// The standard ZX Spectrum 48k ROM is exactly 16384 bytes (16KB)
if (romData.Length != 16384)
{
throw new InvalidDataException($"Invalid ROM size. Expected 16384 bytes, got {romData.Length} bytes.");
}
return romData;
}
}
}