Added ROM and RomLoader.cs. Updated Form1.cs to load ROM into memory
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BIN
Desktop/48.rom
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BIN
Desktop/48.rom
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@@ -12,4 +12,10 @@
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<ProjectReference Include="..\Core\Core.csproj" />
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</ItemGroup>
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<ItemGroup>
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<None Update="48.rom">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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</ItemGroup>
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</Project>
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@@ -1,15 +1,44 @@
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using System;
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using System.Windows.Forms;
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using Core.Cpu;
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using Core.Memory;
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namespace Desktop
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{
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public partial class Form1 : Form
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{
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private Z80 _cpu;
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private MemoryBus _memoryBus;
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public Form1()
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{
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InitializeComponent();
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InitializeEmulator();
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}
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private void Form1_Load(object sender, EventArgs e)
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private void InitializeEmulator()
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{
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try
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{
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// 1. Initialize the memory bus
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_memoryBus = new MemoryBus();
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// 2. Load the ROM from disk
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// Make sure "48.rom" matches the name of the file you added to your project
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byte[] romData = RomLoader.Load("48.rom");
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// 3. Inject the ROM into the memory bus
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_memoryBus.LoadRom(romData);
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// 4. Initialize the CPU with the populated memory
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_cpu = new Z80(_memoryBus);
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MessageBox.Show("ROM loaded and CPU initialized successfully!", "Success", MessageBoxButtons.OK, MessageBoxIcon.Information);
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}
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catch (Exception ex)
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{
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MessageBox.Show($"Failed to initialize emulator:\n{ex.Message}", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
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}
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}
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}
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}
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26
Desktop/RomLoader.cs
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26
Desktop/RomLoader.cs
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@@ -0,0 +1,26 @@
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using System;
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using System.IO;
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namespace Desktop
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{
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public static class RomLoader
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{
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public static byte[] Load(string filePath)
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{
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if (!File.Exists(filePath))
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{
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throw new FileNotFoundException($"Could not find the ROM file at: {filePath}");
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}
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byte[] romData = File.ReadAllBytes(filePath);
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// The standard ZX Spectrum 48k ROM is exactly 16384 bytes (16KB)
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if (romData.Length != 16384)
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{
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throw new InvalidDataException($"Invalid ROM size. Expected 16384 bytes, got {romData.Length} bytes.");
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}
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return romData;
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}
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}
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}
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