Changed the structure of the emulator 2#
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@@ -9,7 +9,7 @@ namespace Core.Cpu
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//T-State counter
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//T-State counter
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public long TotalTStates { get; set; }
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public long TotalTStates { get; set; }
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public int InterruptMode { get; private set; } = 0; // Defaults to 0 on power-up
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public int InterruptMode { get; private set; } = 0;
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// Interrupt Flip-Flops
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// Interrupt Flip-Flops
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public bool IFF1 { get; private set; } = false;
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public bool IFF1 { get; private set; } = false;
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@@ -58,7 +58,7 @@ namespace Core.Cpu
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public void Reset()
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public void Reset()
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{
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{
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PC = 0x0000;
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PC = 0x0000;
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SP = 0xFFFF; // The Z80 initializes SP to 0xFFFF on boot
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SP = 0xFFFF;
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// Main Registers
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// Main Registers
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AF.Word = 0;
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AF.Word = 0;
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