Some compilation fixes
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@@ -30,12 +30,21 @@ namespace Desktop
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public Form1()
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{
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InitializeComponent();
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PopulateIncludedTapsMenu();
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InitializeComponent();
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this.DoubleBuffered = true;
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this.ResizeRedraw = true;
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}
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InitializeEmulator();
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protected override void OnLoad(EventArgs e)
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{
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base.OnLoad(e);
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// Double-check we aren't in the designer just to be paranoid
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if (!this.DesignMode)
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{
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PopulateIncludedTapsMenu();
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InitializeEmulator();
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}
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}
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private void InitializeEmulator()
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