Got Chuckie Egg TAP to load to the title screen!
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@@ -84,7 +84,7 @@ namespace Desktop
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// The pure Core logic processes the bytes
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_cpu._tapManager.LoadTapData(tapBytes);
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MessageBox.Show("Tape inserted! Type LOAD \"\" and press Enter.", "Tape Deck");
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//MessageBox.Show("Tape inserted! Type LOAD \"\" and press Enter.", "Tape Deck");
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}
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}
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}
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@@ -198,16 +198,14 @@ namespace Desktop
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{
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switch (key)
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{
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//1:6 -
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//Row 0: CAPS_SHIFT, Z, X, C, V
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//Row 0:
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case Keys.ShiftKey: UpdateMatrix(0, 0, isPressed); break;
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case Keys.Z: UpdateMatrix(0, 1, isPressed); break;
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case Keys.X: UpdateMatrix(0, 2, isPressed); break;
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case Keys.C: UpdateMatrix(0, 3, isPressed); break;
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case Keys.V: UpdateMatrix(0, 4, isPressed); break;
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// Row 1: A, S, D, F, G
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// Row 1
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case Keys.A: UpdateMatrix(1, 0, isPressed); break;
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case Keys.S: UpdateMatrix(1, 1, isPressed); break;
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case Keys.D: UpdateMatrix(1, 2, isPressed); break;
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@@ -242,14 +240,14 @@ namespace Desktop
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case Keys.U: UpdateMatrix(5, 3, isPressed); break;
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case Keys.Y: UpdateMatrix(5, 4, isPressed); break;
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// Row 6: ENTER, L, K, J, H
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// Row 6
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case Keys.Enter: UpdateMatrix(6, 0, isPressed); break;
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case Keys.L: UpdateMatrix(6, 1, isPressed); break;
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case Keys.K: UpdateMatrix(6, 2, isPressed); break;
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case Keys.J: UpdateMatrix(6, 3, isPressed); break;
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case Keys.H: UpdateMatrix(6, 4, isPressed); break;
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// Row 7: SPACE, SYM SHIFT, M, N, B
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// Row 7
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case Keys.Space: UpdateMatrix(7, 0, isPressed); break;
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case Keys.ControlKey: UpdateMatrix(7, 1, isPressed); break; // Symbol Shift
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case Keys.M: UpdateMatrix(7, 2, isPressed); break;
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