Implemented a load more Z80 OpCodes. Added a breakpoint to the debugger
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@@ -11,6 +11,7 @@ namespace Desktop
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private readonly Z80 _cpu;
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private readonly MemoryBus _memoryBus;
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private bool _isRunning = false;
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private ushort? _breakpoint = null;
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public DebuggerForm(Z80 cpu, MemoryBus memoryBus)
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{
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@@ -57,18 +58,45 @@ namespace Desktop
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return;
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}
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// --- NEW: Parse the Breakpoint ---
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if (!string.IsNullOrWhiteSpace(txtBreakpoint.Text))
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{
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if (ushort.TryParse(txtBreakpoint.Text, System.Globalization.NumberStyles.HexNumber, null, out ushort parsedBp))
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{
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_breakpoint = parsedBp;
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}
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else
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{
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MessageBox.Show("Invalid hex address in breakpoint!", "Error", MessageBoxButtons.OK, MessageBoxIcon.Warning);
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return;
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}
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}
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else
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{
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_breakpoint = null; // No text means no breakpoint
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}
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// ---------------------------------
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// Start the run state
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_isRunning = true;
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btnRun.Text = "Stop";
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// Fire up a background thread so the Windows UI doesn't freeze
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// Fire up a background thread
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await Task.Run(() =>
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{
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try
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{
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// Free-run the CPU until the flag is flipped or it crashes!
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while (_isRunning)
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{
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// --- NEW: Breakpoint Check ---
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// We check BEFORE stepping so it stops exactly on the instruction
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if (_breakpoint.HasValue && _cpu.PC == _breakpoint.Value)
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{
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_isRunning = false;
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break; // Cleanly exit the while loop
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}
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// -----------------------------
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_cpu.Step();
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}
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}
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@@ -76,22 +104,17 @@ namespace Desktop
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{
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_isRunning = false;
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// We are on a background thread. We MUST use Invoke to tell the
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// main UI thread to update the labels and show the message box!
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this.Invoke((MethodInvoker)delegate
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{
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btnRun.Text = "Run";
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UpdateDisplay();
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MessageBox.Show(ex.Message, "CPU Break", MessageBoxButtons.OK, MessageBoxIcon.Information);
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});
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}
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});
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// If the user clicked Stop manually (no exception thrown), we still want to update the UI
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if (!_isRunning)
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{
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UpdateDisplay();
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}
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// Whether it stopped because of a breakpoint, a crash, or the user clicking "Stop",
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// we MUST update the UI when the background thread finishes!
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btnRun.Text = "Run";
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UpdateDisplay();
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}
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private void btnExit_Click(object sender, EventArgs e)
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@@ -186,8 +209,6 @@ namespace Desktop
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{
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lstDisassembly.Items.Clear();
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// THIS is the critical link! It forces the top of the list
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// to always be exactly where the CPU currently is.
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ushort currentPc = _cpu.PC;
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int instructionsToShow = 8;
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@@ -220,6 +241,12 @@ namespace Desktop
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case 0x23:
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mnemonic = "INC HL";
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break;
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case 0x28:
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sbyte jrZOffset = (sbyte)_memoryBus.Read((ushort)(currentPc + 1));
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ushort jrZDest = (ushort)(currentPc + 2 + jrZOffset);
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mnemonic = $"JR Z, 0x{jrZDest:X4}";
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instructionLength = 2;
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break;
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case 0x2B:
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mnemonic = "DEC HL";
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break;
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@@ -229,6 +256,9 @@ namespace Desktop
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mnemonic = $"JR NC, 0x{dest:X4}";
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instructionLength = 2;
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break;
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case 0x35:
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mnemonic = "DEC (HL)";
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break;
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case 0x36:
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byte memValue = _memoryBus.Read((ushort)(currentPc + 1));
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mnemonic = $"LD (HL), 0x{memValue:X2}";
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@@ -268,6 +298,9 @@ namespace Desktop
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mnemonic = $"OUT (0x{outPort:X2}), A";
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instructionLength = 2;
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break;
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case 0xD9:
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mnemonic = "EXX";
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break;
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case 0xDE:
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byte sbcValue = _memoryBus.Read((ushort)(currentPc + 1));
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mnemonic = $"SBC A, 0x{sbcValue:X2}";
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