Fixed per scanline interrupts. No artifacts in MMCOI
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@@ -1,4 +1,5 @@
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using System;
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using System.IO;
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namespace Core.Video
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{
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@@ -11,6 +12,10 @@ namespace Core.Video
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public int[] FrameBuffer { get; private set; } = new int[256 * 192];
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private bool[] _priorityBuffer = new bool[256 * 192]; // Tracks priority pixels!
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// Hardware Latches
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private int _latchedHScroll = 0;
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private int _latchedVScroll = 0;
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// The Control Port State Machine (Port 0xBF)
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private bool _isSecondControlByte = false;
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private ushort _controlWord = 0;
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@@ -109,12 +114,20 @@ namespace Core.Video
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{
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_tStateCounter += tStates;
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// 228 T-States per scanline
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if (_tStateCounter >= 228)
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{
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_tStateCounter -= 228;
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// --- MISSING LINE INTERRUPT COUNTDOWN ---
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// 1. RENDER THE CURRENT LINE FIRST!
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// The CPU just finished spending 228 cycles on this exact line.
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// We draw it now using whatever scroll values the CPU set during that time.
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if (_currentScanline < 192)
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{
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RenderScanline(_currentScanline);
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}
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// 2. CHECK LINE INTERRUPTS
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// Now that the line is drawn, we check if we need to alert the CPU for the NEXT line.
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if (_currentScanline <= 192)
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{
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_lineCounter--;
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@@ -128,24 +141,21 @@ namespace Core.Video
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{
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_lineCounter = Registers[10]; // Reload outside active display
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}
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// ----------------------------------------
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// 3. MOVE TO THE NEXT LINE
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_currentScanline++;
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if (_currentScanline < 192)
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{
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RenderScanline(_currentScanline);
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}
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else if (_currentScanline == 192)
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{
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_statusRegister |= 0x80; // Set VBlank Flag
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}
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// End of the NTSC frame (262 lines)
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if (_currentScanline > 261)
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{
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_currentScanline = 0;
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}
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// 4. TRIGGER VBLANK
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// The Master System sets the VBlank flag at the exact start of scanline 192.
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if (_currentScanline == 192)
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{
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_statusRegister |= 0x80;
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}
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}
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}
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@@ -160,8 +170,8 @@ namespace Core.Video
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// --- 1. RENDER BACKGROUND LINE ---
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ushort nameTableBase = (ushort)((Registers[2] & 0x0E) << 10);
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byte scrollX = Registers[8];
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byte scrollY = Registers[9];
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int scrollX = Registers[8];
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int scrollY = Registers[9];
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// THE FIX: The bits are now in the correct order!
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bool lockColScroll = (Registers[0] & 0x80) != 0; // Bit 7: Locks right 8 columns (Fixes R-Type!)
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@@ -303,5 +313,40 @@ namespace Core.Video
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}
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}
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}
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public void SaveState(BinaryWriter bw)
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{
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bw.Write(VRAM);
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bw.Write(CRAM);
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bw.Write(Registers);
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bw.Write(_isSecondControlByte);
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bw.Write(_controlWord);
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bw.Write(_readBuffer);
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bw.Write(_tStateCounter);
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bw.Write(_currentScanline);
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bw.Write(_lineCounter);
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bw.Write(_statusRegister);
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// ADD THESE:
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bw.Write(_latchedHScroll);
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bw.Write(_latchedVScroll);
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}
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public void LoadState(BinaryReader br)
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{
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Array.Copy(br.ReadBytes(VRAM.Length), VRAM, VRAM.Length);
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Array.Copy(br.ReadBytes(CRAM.Length), CRAM, CRAM.Length);
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Array.Copy(br.ReadBytes(Registers.Length), Registers, Registers.Length);
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_isSecondControlByte = br.ReadBoolean();
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_controlWord = br.ReadUInt16();
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_readBuffer = br.ReadByte();
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_tStateCounter = br.ReadInt32();
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_currentScanline = br.ReadInt32();
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_lineCounter = br.ReadInt32();
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_statusRegister = br.ReadByte();
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// ADD THESE:
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_latchedHScroll = br.ReadInt32();
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_latchedVScroll = br.ReadInt32();
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}
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}
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}
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