Audio latency is much better. Sprites are corrupted in GAW

This commit is contained in:
2026-05-14 22:39:43 +01:00
parent 780f8ee790
commit a9b15ee113
2 changed files with 8 additions and 8 deletions

View File

@@ -89,7 +89,7 @@ namespace Desktop
IsRunning = true;
TotalFrameCount = 0;
double TargetFrameTime = 1000.0 / 60.0;
double TargetFrameTime = 1000.0 / 59.92274;
_emulatorTask = Task.Run(() =>
{