Fixed the noise channel. Fixed speech in IM. Added 0xED57 to play WBIII
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@@ -1340,6 +1340,18 @@ namespace Core.Cpu
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case 0x56: // IM 1
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InterruptMode = 1;
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return 8;
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case 0x57: // LD A, I
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{
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AF.High = I; // Copy I into A
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byte flags57 = (byte)(AF.Low & 0x01); // Preserve Carry
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if ((AF.High & 0x80) != 0) flags57 |= 0x80; // S flag
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if (AF.High == 0) flags57 |= 0x40; // Z flag
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if (IFF2) flags57 |= 0x04; // P/V flag gets IFF2
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flags57 |= (byte)(AF.High & 0x28);
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AF.Low = flags57;
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return 9;
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}
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case 0x58: // IN E, (C)
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byte inVal58 = ReadPort(BC.Word);
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DE.Low = inVal58;
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